Rituals

  • Dimensional Traverse: This ritual allow the caster and up to five other people to enter a single dimension. Create: DC 15, 20 Hours Research, 50 Minutes Casting/DC 20 Jury-Rig, 5 Rounds Casting (Super Movement 1 (Dimension, Extra: Affect Others, PF: Progression 2)
  • Séance: This ritual allow to communicate with the dead. Create: DC 12, 8 Hours Research, 20 Minutes Casting/DC 17 Jury-Rig, 2 Rounds Casting (Comprehend 2, Speak To/Understand Spirits of the Dead)
  • Rite of Banishment: Performing this rite allow to banish spirits back to the immaterial worlds they came from. Create: DC 22, 48 Hours Research, 120 Minutes Casting/DC 27 Jury-Rig, 12 Rounds Casting. (Banish Spirits 5, PF: Affect Insubstantial 2)
  • Rite of Command: This ritual allows one to bend the mind of another person to their will briefly, allowing a single command (chosen when preparing the ritual). Create: DC 14, 16 Hours Research, 40 Minutes Casting/DC 19 Jury-Rig, 4 Rounds Casting. (Mind Control 8, Flaw: Action – Full, One Command)
  • Rite of Scrying: Requiring a specific medium (chosen when preparing the ritual), this ritual allow one to see and hear things far away. Create: DC 14, 16 Hours Research, 40 Minutes Casting/DC 19 Jury-Rig, 4 Rounds Casting. (ESP 10, Visual and Audio, Flaw: Action – Full, Medium)
  • Rite of Summoning: Choose a specific type of creature (type of elemental or type of spirit) when preparing the ritual. Create: DC 20, 40 Hours Research, 100 Minutes Casting/Jury Rig DC 25, 10 Rounds Casting. This ritual allow to summon such a creature to serve you. (Summon 5, Flaw: Action – Full)

Rituals

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